Wednesday, 26 February 2014

Wolfenstein: The New Order is 1080p 60fps

By Robert (A Virtual Duck), Week of February 24th

Xbox One is clawing its way back from the abyss that, according to SonyGAF, it was so surely sliding towards due to the "Resolutiongate" debacle. Wolfenstein will run 1080p 60fps on all current gen platforms. Wolfenstein is a pretty graphically demanding game, so Xbox One can obviously achieve parity easily with the "upgrades" mentioned below.



The highly anticipated shooter will maintain the highest quality on both current gen platforms, and PC of course.

The dGPU of the Xbox One is obviously beginning to show itself. Tiled Resources and GPU optimisation will take time to show and effort to use, but putting a second GPU in the process is easy to do without any optimisation.

Think of it this way. The original singular GPU of the Xbox One rates five points in a scale. The PS4's superior singular GPU rates 7.5. However, add another identical GPU to the Xbox One side and it rates a total of 10.

 
Microsoft obviously did not expect Sony to push their GPU 100% out of the gate, preferring to slowly increase performance over time. Now they are pushing their two GPUs to provide a superior experience than PS4, and we will begin to see that soon, beginning likely around June.
 
I anxiously await the full optimisation of two GPUs. Great things are coming!

Monday, 24 February 2014

Thief runs better on Xbox One+Dash Beta Update

By Robert (A Virtual Duck), Week of February 24th 2014

Don't be too quick to hail the PS4 as your eternal savoir, because the results are in. Thief runs better on Xbox One.


Yes, the highly anticipated blockbuster is running at 900p on Xbox One and 1080p on PS4. So what is better?

Xbox One holds a wonderfully smooth framerate at a steady 30fps. The game stays securely at that rate the whole game and very rarely dips.


In contrast, the PS4 runs the game at a higher resolution (which is very difficult to see with the naked eye due to Xbox One's excellent upscaling), but has regular framerate drops into the teens, and occasionally even drops into single figures, according to Crave Online.

So unless you value a completely unnoticeable increase in resolution, then pick the superior framerate (which PS4 cannot do anything about).

Whatever you do, enjoy your Thief experience.

In other news, I have been confirmed access to the upcoming dashboard beta for the Xbox One and I will provide details on that at a later date. Happy gaming!

Friday, 21 February 2014

Pre-Downloading enabled on Titanfall Xbox One (UPDATE)

By Robert (A Virtual Duck), Week of February 17th 2014

(UPDATE): Turns out that you can't predownload on Xbox One or 360 at the moment (for any game), courtesy of MS. You can still predownload on PC. However, this feature is due to arrive on Xbox One at some point, but we don't know when.




Original story follows:

Respawn has confirmed that "pre-loading" (that means pre-downloading) Titanfall will be enabled on Xbox One and PC. No word on the 360 getting this.

This is the first instance EVER preloading has been on Xbox consoles. Respawn has been pushing MS pretty hard, and MS has been keeping 'em happy, for everyone's benefit. Good job everyone involved. Keep it up, Respawn. 





The Titan will be allowed to drop onto your Xbox at a later date, but it cannot be opened until 12.01PST on March 11th (or your respective release in your country). Be excited, the greatest game of this generation so far will be sitting on your console soon just waiting for 12.01PST on March 11th. This is a good reason to buy disc, you could be on all of 30 seconds earlier! 



Titanfall is due on Xbox One and PC March 11th (or 13th), and Xbox 360 March 24th (or 25th). It will not come to Playstation 4 or any other platform.