Thursday 15 May 2014

This Week's News

By Robert (A Virtual Duck), Week of March 11th 2014

This week offered some big news to Xbox owners. The Kinect became an optional accessory, Games With Gold was announced for Xbox One starting with Spartan Assault and Max: TCoB. However, an active LIVE subscription is a requirement to keep playing the games you get free with the program, unlike Xbox 360's GWG. Apps were removed from the LIVE paywall on Xbox One, and, unsurprisingly, The Division was delayed until 2015.



My take on this all is 99% of it is good. The Division will be a better game for it, GWG will get better as the deal is more convincing for publishers, apps will be free from their prison of a paywall. My only issue is the Kinect unbundling, but it will lead to a power boost and possibly the almightly 1080p, not to mention more sales. Oh well.

Tuesday 6 May 2014

Destiny Cost $500,000,000 to make

By Robert (A Virtual Duck), Week of April 5th 2014

How ridiculous is that?


Across Marketing and Development, Activision shelled out A LOT. $500,000,000 to be precise. Kevin Dent predicts that the game will have to sell 30 million copies within the first month to cover this kind of cost and keep Activision happy.

Man Bungie, what yo doing in there? Are you purchasing expensive jewellery to cover your entire studio with? Halo 4 was the most expensive Halo ever and got nowhere close.

As KingBSon seems adamant on explaining on Twitter, Destiny seems clearly meant for PS players to get their Halo fix. I personally will only pick it up if I can get it cheap in a sale, and otherwise I'll wait for Halo: Xbox One.

What do you guys think?

Tuesday 29 April 2014

The Amazing Spiderman Two Comes To Xbox One Early

By Robert (A Virtual Duck), Week of April 28th 2014

The Amazing Spiderman 2 is out on Xbox One...Three days early.


The game, which released on the US Digital Store today, was originally cancelled for the Xbox One. Microsoft said an issue with the publisher (Activision) arose, but apparently good 'ol Phil sorted it out for us and even got us it three days early, even if the retail version seems to have gone MIA. The Xbox 360, PS4, PS3, and PC versions of TAS2 will release on May 2nd. Get in your extra time, Xbox Fans!

Technically, the game is the same as the PS4 version, running at 1080p 30fps with the same graphic settings. No advantage for PS4 in resolution, and no advantage for Xbox One in textures. It's an even playing field, which is what we really want to see this generation. Each fanbase receiving a proper port of their games.

In other news, Driveclub has announced an October 8th release date after a nine month delay. The PS4 exclusive will hopefully (for all you PS players) release then, if it isn't delayed again like Watch Dogs was back in 2013.