Saturday 5 April 2014

Exposing the Lies

After Titanfall's success and Infamous: Second Son's success, along with hardware sales doubling for both new consoles in their respective launch weeks, surely it would be a GOOD time to be a console gamer?

According to the SDF, only if you are loyal to Sony.

 
The SDF's hate has stepped up on Twitter this week, with some ridiculous claims and clashes with Xbox loyals over what they KNOW is a lie.

Firstly, the cloud demonstration by Microsoft at the Windows Build Conference last week show a 10,000 particle destruction of a building at 32FPS. The local-compute version of the demonstration dropped down to single-figures, whereas the version with a large amount of the processing offloaded to Azure ran smoothly at 32FPS without a drop. Secondly, the servers were the nearest Azure farm, not in the room next door. Thirdly, apparently the building-explosion was not a throwaway project, so it could, and probably will be, part of an upcoming game.

I decided I would expose a few lies in this article while on the slopes today. Guess I'll begin.

Lie #1: Games Look Better on PS4


 
 It is true that the native resolution of some multiplats is higher on PlayStation 4 than on the Xbox One. However, the texture resolution has been ridiculously toned down to reach the 1080p (or 900p) targets. Here is a notable example: Thief running at 900p->1080p on Xbox One, 1080p on PS4 and 1080p on PC. As you can see, the Xbox One stands up well to the PC version with only a tiny decrease in sharpness. The PS4's textures, meanwhile, are disgustingly low-res. This is one of the more noticeable texture problems, but another example is BF4: It runs at 720p->1080p on Xbox One and 900p->1080p on PS4 and yet the textures are HD on Xbox One and SD on PS4, making the Xbox One version look superior. The Xbox One also has another advantage: The RGB colour mode is FULL on Xbox One (255R 255G 255B) and it is limited on PS4, which is why the PS4 games in comparisons look washed out. The SDF will attempt to tell you that is more realistic. Don't listen to them.

Lie #2: PS4 Has Superior Exclusives

 
The SDF repeatedly claim that the PS4 has multiple AAA exclusives on the Horizon, but the only one I see is The Order: 1886. Driveclub has disappeared into the ether. And The Order has wonderful 1920x800 Black Bars. Mmm. Meanwhile, the Xbox One has Sunset Overdrive, Quantum Break, Kinect Sports Rivals, a new Halo, and likely a new Horizon in 2014. Your move SDF. Oh yeah, don't say Indies. ID@Xbox has us covered.

Lie #3: The Cloud is a Lie

 
I kind of dealt with this one up top, didn't I? If you need more proof, Driveatars and Titanfall's AI and ships should be enough to show you the way.

Lie #4: Sony is For The Gamers


 

 
 
Sorry to burst your bubble SDF, but Sony couldn't care less about you. While Microsoft is apologising for a five-hour outage which affected less than 1% of the population on LIVE by gifting everyone 7 Days of LIVE, and constantly updating, fixing and refining their console... Sony is sitting on its arse. When PSN went out for more than a month and millions lost their credit cards to hackers, did Sony offer compensation? No, in the face of blinding evidence they said no-one was compromised when it was quite obvious they were, and simply let it slide. Not a cent.
 
They also lie. They lie to sell their products. There isn't any disc-based DRM, until you take it out of the drive. It's against the ToS to resell games. But shh! The end consumer might find out!
 
They said Killzone: Shadowfall's Multiplayer ran 1920x1080p 60fps. It runs 960x1080i with an average of 50fps. But who cares? "Sony are fine, Sony are great, they'll never go bankrupt because they're so great."
 
They sold the PS4 in Canada at parity with the US, and post-launch bummed the Canadian audience by upping the console to $450 and every peripheral and game by $10. MS didn't do that, but it's OK. Sony wouldn't deceive us.
 
They said that 7GB of the 8GB of GDDR5 in the console was reserved for games, but in reality games are allowed a whopping...4.5GB. Woot. It has the same amount of RAM as a crappy laptop for gaming.
 
They said that their CPU is supercharged, but it devotes just 6 of its 8 cores to games, exactly as the Xbox One. The only difference is that the Xbox One's CPU is at 1.75GHz and PS4's is at 1.6GHz, which means the Xbox One's CPU is more supercharged than the PS4's. "Shut up, logic."
 
They have been filling gamers' heads with BS about GPGPU, when they don't seem to realise that their GPGPU technology is on the wrong side of the bridge to work as a CPU. Sorry guys. We also have a GPGPU and a 128bit bus is sufficient for a GPU of the new consoles' strength. Sorry.
 
Microsoft aren't saintly but they also don't lie to our faces and leave grinning.
 
 

So if you see another member of the SDF out there on Twitter, Facebook, LIVE, or even real life (omg rite), then give 'em a good (verbal) slap with these facts. I hereby release you from this article.

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